January 12, 2021 – Technology still has the power to unite and to give, said Gary Shapiro, CEO of the Consumer Technology Association, at the start of 54th annual Consumer Electronics Show.
While the year of 2020 has upended virtually everyone’s lives in ways never before seen, and in spite of the challenges brought on by the pandemic, Shapiro maintained that “tech will help solve more fundamental human problems in the next two decades than it has in the last two centuries.”
Microsoft CEO Satya Nadella joined the discussion with CTA Executive Vice President Karen Chupka and Shapiro, speaking about the important role Microsoft’s products including the Xbox, Teams, and Azure play in the home, at work, and for the community. Technology has been such a unifying force during the pandemic, Nadella said, and innovation is crucial to solve problems.
“The future of work will require more flexibility, how people collaborate and learn, and their wellbeing,” he said.
Shapiro emphasized that life will be better and safer for everyone with innovation. He particularly highlighted the need for high-speed broadband readily accessible in homes, acceleration of 5G deployment, and extending broadband to underserved and rural areas are serious needs that many find unity on.
The COVID-19 pandemic has also forced the health care industry to evolve and paved the way for telehealth to become a new norm, he said. He also noted the government’s role in technology innovation, specifically self-driving cars and contactless transportation. He called for government to set national rules to drive investment and deployment.
While political parties of any kind are difficult to please everyone, “innovation is bigger than one country or political party, and has the potential to lift everyone up,” said Shapiro.
In addition to calling for a more inclusive immigrant workplace, he referenced the incoming President-elect Joe Biden’s administration and highlighted the importance of having thoughtful, fact-based discussions about why tech is good with his new administration and in the internet of things as a whole.
AI will help solve challenges brought on by the pandemic
Other speakers in the opening session included Bridget Karlin, Global Chief Technology Officer at IBM and the new chair of CTA, Said $16 trillion will be added to the global economy by 2030 through artificial intelligence-fueled advancea in access to data and computing.
AI has solved some of the most challenging problems caused by COVID-19. For example, workers in supply chains are overextended and exhausted, increasing safety concerns. AI helps alleviate healthcare workers during the COVID-19 pandemic by targeting certain individuals for clinical trials, accelerating drug discovery, and advancing social and economic developments.
Two years ago, CTA announced plans to invest $10 million in venture firms and funds focused on women, people of color, and other underrepresented startups and entrepreneurs. Since then, five funds have seen investment. Shapiro announced that the newest fund to receive funding is Plum Alley, a New York based firm focused on healthcare companies.
Plum Alley CEO Deborah Jackson and President Andrea Turner Moffitt spoke about diversity and women in STEM. “Our vision for the future is that the next generation of hybrid technology and healthcare companies that go public or get acquired are founded by world class diverse teams,” they said. Jackson and Moffitt thanked the CTA for investing in and supporting women.
Chupka also recapped how, at CES 2020 last year, it launched the World Bank Global Tech Challenge. A series of programs and competitions designed to focus on healthcare and resilience and bridging the gender divide led to more than 1,000 applications, about 15 finalists were chosen. The two winners of this challenge were Butterfly Networks and Tricog, with Micromentor by Mercy Corps as winner of the gender challenge.
FTC Commissioner Says Agency Report on AI for Online Harms Did Not Consult Outside Experts
The FTC released a report that warned about the dangers of AI’s use to combat online harms.
WASHINGTON, June 22, 2022 – Federal Trade Commissioner Noah Phillips said last week that a report by the commission about the use of artificial intelligence to tackle online harms did not consult outside experts as Congress asked.
The FTC’s “Combatting Online Harms through Innovation” report – approved by a 4-1 vote to send to Congress and released on June 16 – warns against using AI as a policy solution for online problems, as the commission says it contains inherent design flaws, bias and discrimination, and features commercial surveillance concerns. The commission concluded that the potential adoption of AI could increase additional harms.
However, the report found that amid the use of AI by Big Tech platforms to address online harms, “lawmakers should consider focusing on developing legal frameworks that would ensure that AI tools do not cause additional harm.”
The one dissenting opinion on the report was from Phillips, who said the FTC did not do the study that was required by Congress. As part of the 2021 Consolidated Appropriations Act, Congress asked the FTC to conduct a study on how artificial intelligence could address online harms such as fake reviews, hate crimes and harassment and child sexual abuse.
“I do not believe we conducted the requisite study, and I do not think the report on AI issued by the Commission takes sufficient care to answer the questions Congress asked,” Phillips said in his dissenting statement.
Phillips said the report mainly focuses on the technology of AI itself and lacks the outside perspective from individuals and companies who use AI and try to combat the harms of AI online, which he said is “precisely what Congress asked us to evaluate.”
Phillips added that in the 12 months the FTC was given to complete this study, “rather than use this time to solicit input from all relevant stakeholders, the Commission chose to conduct a kind of literature review.
Phillips said in his statement he would have liked to see interviews of market participants or surveys conducted, which allegedly isn’t included in the recent report and adds that he is instead concerned about the “quantity of self-reference” used by the FTC in the report.
“Still, we should at least endeavor to produce a report that reflects the full diversity of experiences and viewpoints on these important issues concerning AI.” Phillips also noted the report doesn’t include a serious cost-benefit analysis of using AI to combat online harms.
U.S. Must At Least Be ‘Fast Followers’ On Digital Currency, Panel Hears
Panelists discussed the benefits of a digital currency backed by the Federal Reserve.
WASHINGTON, May 24, 2022 – Industry and a House representative pushed the benefits of a central bank digital currency on Thursday, arguing that the regulated coin would help reduce banking costs and bring those who otherwise don’t use banks into the financial system.
Rep. Jim Himes, D-Conn., told an event hosted by the Center for Strategies and International Studies, that the digital coin, backed by other currencies, would bring in people who don’t use the banking system, which are about 5.4 percent of American households, according to the Federal Deposit Insurance Corporation. Roughly three times as many more are “underbanked,” referring to those who engage in costly nonbank services such as check cashing, money orders, payday lenders and international remittance services, the data show.
Himes, who said the U.S. is late to the digital currency game, added that by enabling these Americans to access this new digital system, this would lower prices for remittances and foster financial inclusion.
Separately, high-powered law firm Skadden, Arps, Slate, Meagher and Flom explained in a recent memo that a CBDC could provide “safer, faster and cheaper payments.”
Dante Disparte, the chief strategy officer and head of global policy at digital financial services company Circle, said for countries that depend on foreign remittances, this is a pathway for accelerating currency receipts and increasing settlements.
Digital currency an international race
“We are seeing things we could not do with our money as compared to if our money stayed in physical or analog form,” said Disparte, adding on the international front, this is akin to the “space race.”
A panel at an event hosted by the Center for Strategic and International Studies said earlier this month that the U.S. was falling behind China, a technology powerhouse, on the digital currency front.
“We don’t need to win every technological race out there, but we need to at least be fast followers,” said Himes. “Let us not find ourselves left behind on the innovation this could provide.” Disparte agreed with Himes that the U.S. is late to the game, but added his caution to the Federal Reserve’s cautionary approach in April to develop a potential CBDC for the U.S.
“Better get it right than to get it first or fast,” Disparte said.
Himes said his ‘elevator pitch for a CBDC rests on the benefits the digital dollar provides for innovation. In the United States’ potential development of a CBDC, the framework or result will not satisfy everyone, but it will be a platform of innovation.
Disparte added that digital dollar currencies such as “blockchain and stable coin will change the world when people start to think of it less as a digital challenge to the dollar and to the U.S. banking system, but rather as foundational technology” for U.S. innovation.
Editor’s note: A prior version of this story referenced a report by the law firm of Skadden Arps and said that the report had argued that a CBDC would allow for “safer, faster and cheaper payments.” The article has been revised to clarify that the Skadden report was not mentioned at the CSIS event, and to note that the the firm explained that a CBDC could allow for such “safer, faster and cheaper payments.”
Rahul Sen Sharma: The Metaverse is Not Web 3.0
The Metaverse is at the forefront of developments in seamless payments and richer information flows.
Web 3.0 is a concept for the next generation of internet architecture that envisions a decentralized ecosystem based on blockchain technology. It is an evolution of how users would control, own, and manage their online content, digital assets and identities.
Web 3.0 marks a departure from the centralized mega platforms and corporations that currently dominate the Web 2.0 ecosystem.
The Metaverse is at the forefront of the Web 3.0 internet revolution. It can be defined as a set of interconnected, experience driven 3D virtual worlds where users can socialize in real-time to form a persistent and thriving user-owned internet economy regardless of any physical or geographical constraints.
Both the technologies of Web 3.0 and Metaverse support each other perfectly. Even though the Metaverse is a virtual space whereas Web 3.0 favours a decentralized web, it could form the basis for connectivity in the Metaverse. While the development of the Metaverse is in nascent stages, the exponential growth of non-fungible tokens, P2E (Play to Earn) games and decentralised autonomous organisations have boosted the development of Web 3.0.
A future involving distributed and anonymous users
Web 3.0 envisions a future involving distributed anonymous users and machines interacting without the need for an intermediary, to form a composable human-centric and privacy preserving computing fabric.
These interactions would range from seamless payments and richer information flows, to trusted data transfers via a mechanism of peer-to-peer networks without the need for third parties.
The shift should lead to a wave of new business models that bypass the existing global co-operatives that we currently have, and replace them with decentralised, autonomous organisations and self-sovereign data marketplaces.
As mentioned, Web3 is built on blockchain technology and DAOs rather than the current model of centralized servers owned by large corporations. In the same way, the ideal structure of the Metaverse is also full decentralisation.
The technologies behind achieving decentralization would be distributed ledgers and blockchain technology which enables value-exchange between softwares, self-sovereign identities and the creation of a transparent and secure environment.
The blockchain is central to the Metaverse, and to Web 3.0
In an ideal form, both Web 3.0 and the Metaverse takes advantage of blockchain to give unrestricted, permissionless access to everyone with an internet connection.
Currently, development towards the Metaverse is being spearheaded by big tech corporations such as Meta, Microsoft, Nvidia, and more, all of which are major players in Web 2.0. The model of centralised Metaverse being built by them involves closed ecosystems that are only designed to extract value at the expense of their most valuable assets – users, content creators and customers.
This contrasts with the envisioned form of Metaverse and Web 3.0 with decentralization, interoperability and seamless interaction between different virtual worlds and the real world.
Still, the big tech corporations are investing resources into their Metaverse development and have their own vision and plans for what the Metaverse would be.
Meanwhile, decentralized Metaverses and Web3 initiatives are currently attracting record investment, pulling in around $30 billion in venture capital last year alone.
As we shift to what will likely be a more decentralized web, the creator economy is also evolving and likely to become a multibillion-dollar industry with immense potential for creators and publishers.
The creator economy in the Metaverse can supplement the vision of web 3.0 for developing a new financial world with decentralized solutions.
In Web 3.0, users can create content while owning, controlling, and monetizing them through the implementation of blockchain and cryptocurrencies. However, the model of this creator economy is likely to disrupt the business models of many current big-tech corporations.
Regardless, the Metaverse requires both big tech companies to build the technology and the creator economy to produce interesting content for driving engagement. Partnerships, reduced platform fees and creative commissions by big tech to creators within the metaverse can be a way to stimulate the already fast-growing creator economy.
Rahul Sen Sharma is a managing partner at Indxx and has been instrumental in leading the firm’s growth since 2011. He manages Indxx’s Sales, Client Engagement, Marketing and Branding teams while also helping to set the firm’s overall strategic objectives and vision. Prior to joining Indxx, Rahul was the Director of Investment Research for RR Advisory Group (now part of Mariner Wealth Advisors), a full service private wealth management firm based in New York that caters to high net worth individuals. This piece is exclusive to Broadband Breakfast.
Broadband Breakfast accepts commentary from informed observers of the broadband scene. Please send pieces to email@example.com. The views expressed in Expert Opinion pieces do not necessarily reflect the views of Broadband Breakfast and Breakfast Media LLC.
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